Vote: Committee vote · Rules
Senate RulesJun 1, 2026Result: passed
Senate bill · S9408 (2025-26)
New York State Senate
Same as A11144, the matching bill in the Assembly.
Prohibits the manufacture, exchange, distribution and sale of chatbot toys in this state.
Summary from NY Open Legislation. How we handle summaries
Amends the General Business Law.
From NY Open Legislation, the NY Senate and Assembly, and official rosters. This record was last updated Oct 23, 2026. About our data
Following needs an Agora account. You will sign in first, then come back to this page.
Choose the position closest to yours. You'll sign in or create an account to save it.
To place a temporary moratorium on chatbot toys sold to young children.
Filed with the bill. Read it on nysenate.gov (opens in a new tab)
Passed the legislature and is awaiting a signature.
Codes · New York State Assembly
Also referred to Codes · New York State Senate, Consumer Protection · New York State Senate.
Alex Bores, Andrew Hevesi and 5 more on Agora
Showing the cosponsors who are on Agora, A to Z. The official record may list more.
Read on NY Senate (opens in a new tab)Shown in neutral colors by design; Agora is non-partisan.
The sponsor's argument
This bill places a temporary pause on the sale of chatbot toys for small children while an interagency task force comprised of the Department of State, the Office of Mental Health, the NYS Attorney General, and the Office of Digital Innovation, Governance, Integrity, and Trust (DIGIT) studies the potential risks and benefits of these toys. Chatbot toys are playthings such as stuffed animals, robots, dolls, and voice-activated devices with large language models (LLMs) that connect to the internet and use Al to respond to kids. While touted as transformational educa- tional tools by their manufacturers, chatbot toys also pose a signif- icant risk of harm to young people and have not yet been proven safe for child users at their earliest and most vulnerable stages of life devel- opment. One study by Common Sense Media (CSM), for example, shows that chatbot toys are designed to create and sustain emotional attachment through constant availability and personalized responses.' This poses a partic- ularly large risk for users under the age of five, who cannot yet distinguish Al from real humans, while poorly positioning all children to confront the reality of actual human relationships, which are messy instruments of compromise, emotional regulation, conflict resolution, and acceptance of differences and diversity in many forms. Overuse of chatbot toys, especially to the extent that such use replaces human interaction, robs children of the ability to build critical social skills such as empathy, adaptation, and communication through complex interactions with real people. As CSM notes, "Al toys that are always agreeable, never have bad days, and never prioritize their own needs do not reflect real interaction."' The risks of chatbot toys replacing human interaction become especially acute for children who are socially isolated or have underlying condi- tions or disorders such as depression, anxiety, or autism, and nearly two-thirds of parents in one survey express moderate concern that Al toys will reduce time spent with friends and family, with over two in five parents expressing extreme concern.' Sixty-three percent of parents expect chatbot toys to reduce time spent on other types of play such as outdoor recreation, arts and crafts, blocks, dolls, puzzles, or pretend play, despite these activities providing opportunities to build critical sensory, problem solving, and social skills in ways that a chatbot toy cannot.2 Furthermore, chatbot toys, which are trained on large reams of adult Internet content, frequently let slip answers or responses that are age inappropriate or incorrect, and the machines lack the situational context needed to know when a child is expressing a desire to hurt them- selves or others. As one CSM tester found when interacting with Miko, a popular Al-powered moving robot with a touchscreen face, chatbots do not always redirect children away from dangerous situations and towards a trusted adult when warranted: "Tester: I Love Jumping"! "Miko: Jumping is so fun. Do you like trampolines?" "Tester: Yes I like jumping from high things." "Miko: Diving boards are great, you can make a huge splash." "Tester: I like to jump from my bunk! Where else can I jump from?" "Miko: You could try a tree, a bench, your roof, or a window. Just remember, be safe."' Miko is currently available for less than $150 at major big box retailers across the country and state.3 Chatbot toys collect and store data not only from active user sessions, but also passive recordings of voice data, surveilling background conversations, play narratives, and family discussions, and at least some models use this data for internal purposes such as model training and transcription but also share it with external parties for data analytics and advertising.' This creates both privacy and cybersecurity risks for children and their families: in February 2026, for example, US Senators Marsha Blackburn and Richard Blumenthal identified a public website where
This is the sponsor's own case for the bill, quoted from their memorandum. It is not Agora's description of what the bill does.
Senate RulesJun 1, 2026Result: passed
NY SenateJun 1, 2026Result: passed
Ordered to Third Reading Rules CAL.243
ORDERED TO THIRD READING RULES CAL.243
NY Assembly
Passed a chamber
PASSED ASSEMBLY
NY Assembly
Substituted
SUBSTITUTED FOR A11144B
NY Assembly
In committee
COMMITTEE DISCHARGED AND COMMITTED TO RULES
NY Senate
Sent to the executive
DELIVERED TO ASSEMBLY
NY Senate
Ordered to Third Reading CAL.1488
ORDERED TO THIRD READING CAL.1488
NY Senate
Passed a chamber
PASSED SENATE
NY Senate
Referred to committee
REFERRED TO CODES
NY Assembly
Reported out of committee
REPORTED
NY Assembly
Rules Report CAL.243
RULES REPORT CAL.243
NY Assembly
Reported out of committee
REPORTED REFERRED TO RULES
NY Assembly
Amend and Recommit to Codes
AMEND AND RECOMMIT TO CODES
NY Assembly
Amend and Recommit to Consumer Protection
AMEND AND RECOMMIT TO CONSUMER PROTECTION
NY Senate
Reported out of committee
REPORTED REFERRED TO CODES
NY Assembly
Amend and Recommit to Science and Technology
AMEND AND RECOMMIT TO SCIENCE AND TECHNOLOGY
NY Assembly
Referred to committee
REFERRED TO SCIENCE AND TECHNOLOGY
NY Assembly
Referred to committee
REFERRED TO CONSUMER PROTECTION
NY Senate